Events (client)
AP:vehicleSpawned
Triggered when a vehicle has been spawned by AdvancedParking. This is also triggered for players outside of scope, so you need to check if the entity exists.
Parameters:
vehicleNetworkId - int
- The vehicle's network id.
AddEventHandler("AP:vehicleSpawned", function(vehicleNetworkId)
if (not NetworkDoesEntityExistWithNetworkId(vehicleNetworkId)) then return end
local vehicle = NetworkGetEntityFromNetworkId(vehicleNetworkId)
print("Vehicle " .. GetVehicleNumberPlateText(vehicle) .. " spawned")
end)
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